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Warlordocracy: Early Access
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Devlog
Warlordocracy Early v18.9
October 31, 2024
by
Brian Lancaster
1
Removed all ".PNG" extensions from the save files so they're a little smaller now, and it's making me think I should do something about the bloated Brigand saves eventually. Also added new cliff textu...
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Warlordocracy Early v18.8
October 27, 2024
by
Brian Lancaster
1
Further improved Spotting and Concealed status mechanics. When Spotting, party can now see concealed characters that are behind them up to 5 paces away. More importantly, traps no longer trigger for m...
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Warlordocracy Early v18.7
October 25, 2024
by
Brian Lancaster
1
Mostly improved concealment and spotting mechanics, and added some new hidden objects that the player can spot and search such as bird nests and hidden stashes. Also made the Woodcraft ability more us...
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Warlordocracy Early v18.6
October 21, 2024
by
Brian Lancaster
1
Minor update. Added a new swimming transition to Berindal's Basement (entire party must know Swimming). Fixed bug with concealed enemies standing that showed their positions briefly on map load. Added...
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Warlordocracy Early v18.5
October 19, 2024
by
Brian Lancaster
1
Replaced the Pocket Sand ability with the Dirty Tricks ability, which brings up a list of actions you can do to your target (including Pocket Sand). It also has a range of 2 and most tricks like Disar...
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Warlordocracy Early v18.4
October 17, 2024
by
Brian Lancaster
1
Fixed importing magic jewelry to new chapters (for real this time). Also added more shit to Ch.2+3, including new dialogue options and obtainable leather armor. Changed "guano" item name to "fertilize...
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Warlordocracy Early v18.3
October 14, 2024
by
Brian Lancaster
1
Added new Defecate ability so you can make your pet parrot shit on a target so they move a couple tiles, useful if you wanna steal something from a shelf, etc. Also added an innate fire breath ability...
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Warlordocracy Early v18.2
October 12, 2024
by
Brian Lancaster
1
Finally added pets to the main story in Chapter 3. You can get a black cat, and also a parrot if you have the Animal Taming ability. Also added some new script booleans and changed the tutorial messag...
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Warlordocracy Early v18.1
October 09, 2024
by
Brian Lancaster
1
Balanced weapons a bit by increase spear speed and damage, and bow damage. Fixed bugs with importing your party while carrying jewelry that fucked with your stats, plus some other minor bug fixes. New...
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Warlordocracy Early v18.0
October 07, 2024
by
Brian Lancaster
1
Been crunching on Chapter 4, and it's still on track to release in December. Meanwhile, big thanks to Badger for sending me a long bug list on Chapter 3, which have now all been squashed. I haven't ha...
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Warlordocracy Early v17.9
September 23, 2024
by
Brian Lancaster
2
Mostly just working on Ch.4 maps, so not much new in the patch. The Chapter 4 store page is now public, and it should release in December. Chapter 4: https://store.steampowered.com/app/2498130/Warlord...
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Warlordocracy Early v17.8
September 17, 2024
by
Brian Lancaster
2
Had to rush out a quick update because I'm putting the first demo of Chapter 4 on Patreon tonight. Gonna wait till next Monday to make the store page public because I need more screenshots that captur...
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Warlordocracy Early v17.7
September 09, 2024
by
Brian Lancaster
3
Fixed a few more bugs, added a couple more reps and a locked chest. Mostly still working on Ch.4 maps. Steam store page is currently waiting for approval. Meanwhile, here is a screenshot. Complete lis...
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Warlordocracy Early v17.6
September 07, 2024
by
Brian Lancaster
2
Fixed a ton more bugs thanks to Badger on the forums. I need to fix a couple of them in the next patch: https://lcsoft.freeforums.net/thread/7/double-whammy-spoilers. Also included one final track tha...
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Warlordocracy Early v17.5
September 03, 2024
by
Brian Lancaster
2
Implemented tall grass that snakes can hide in for Ch.4. Also fixed a major bug with AI pathfinding around water tiles along with a bunch of other little bugs. Added the option to pass time in the ESC...
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Warlordocracy Early v17.4
August 29, 2024
by
Brian Lancaster
1
Another giant list of bug fixes, thanks to Caco on Discord for beating Chapter 2. A couple major bugs included using henchmen contracts, using the Move command without interacting, and hitting ESC to...
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Warlordocracy Early v17.3
August 29, 2024
by
Brian Lancaster
1
Improved the ESC menu so you can now do named saves and access all settings menus. Planning to improve the UI a little bit more in the next patch. Also, thanks to Caco on Discord for reporting a ton o...
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Warlordocracy Early v17.2
August 21, 2024
by
Brian Lancaster
1
Finally started on the Ch.4 maps, added some more object sprites for desert towns. Should have the store page up this weekend, along with screenies. Also fixed some bugs, including a rare crash. Party...
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Warlordocracy Early v17.1
August 19, 2024
by
Brian Lancaster
1
Done scripting lots of new baddies, items, Sonic Kitchen tracks, and civilian dialogue for Ch.4, and fixed some minor bugs. I am now officially ready to start working on Ch.4 maps. In honor of RFK, Jr...
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Warlordocracy Early v17.0
August 04, 2024
by
Brian Lancaster
1
Minor update that fixes a lot of little bugs. Finally started Ch.4 dialogue and updated the demo. Gonna take a couple weeks off from game dev and go on a spirit quest in the Mojave and try to fuck God...
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Warlordocracy Early v16.9
August 01, 2024
by
Brian Lancaster
1
Got tons of new monsters implemented and tweaked in the last couple updates, but just gonna show off one in the video. Don't wanna spoil Ch.4 too much, so here's just the names: dust raptors, bone rap...
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Warlordocracy Early v16.8
July 29, 2024
by
Brian Lancaster
1
Replaced the Disarming ability with Animal Taming (much more unique). There's a trainer at the University in Ch.2, and a couple trainers in Ch.3. Also some new monsters, and a new Magnetism spell for...
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Warlordocracy Early v16.7
July 26, 2024
by
Brian Lancaster
1
Finally finished all the magic spells. I'll definitely balance them more and add better effects, etc. Also added an end cut-scene to Chapter 3, lots of new script commands, new status effect, and a co...
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Warlordocracy Early v16.6
July 22, 2024
by
Brian Lancaster
1
Still not finished with all the magic scripts for the final two chapters, but I'm close. Next update all magic should be finished and I'll have a complete list of 60-ish spells with a video. Got lots...
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Warlordocracy Early v16.5
July 17, 2024
by
Brian Lancaster
Got a bunch of scripts done for future chapters: new magic, new monsters, etc. New lunge animation for monsters that don't have attack frames. Fixed an annoying party selection bug, beefed up the Back...
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Warlordocracy Early v16.4
July 11, 2024
by
Brian Lancaster
Included new auto-pause options in the main menu and journal settings, finished more gemcrack spell scripts, a couple more minor changes. Small patch this week because I've been busy with Brigand. The...
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Warlordocracy Early v16.3
July 01, 2024
by
Brian Lancaster
1
Started working on more powerful gemcracks and magic, adding a couple new script commands for that purpose. New detect commands for spells that scan the map for certain materials or species, etc. Pret...
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Warlordocracy Early v16.2
June 23, 2024
by
Brian Lancaster
Completely changed up the combat system. I still have to playtest a bunch more. There is now a parry stat for every mobile and weapon, which grants resistance to melee from the the target you are curr...
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Warlordocracy Early v16.1
June 21, 2024
by
Brian Lancaster
Two more original tracks for Lockdell (day and night) from Sonic Kitchen! Also added some new voice sounds, fixed a few minor bugs, and added the "goto" script command and ability to set variables to...
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Warlordocracy Early v16.0
June 16, 2024
by
Brian Lancaster
Finished all the gemcrack objects and sprites (21 total), but not all the scripts yet. So far there are 6 gemcracks you can find, containing a total of 18 spells. New option in settings to swap the mo...
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Warlordocracy Early v15.9
June 12, 2024
by
Brian Lancaster
Huge update. New original title track from Sonic Kitchen. He's still working on it, as well as a few variations for in-game maps. Also, Jadenbury maps have been simplified a bit for the sake of framer...
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Warlordocracy Early v15.8
June 10, 2024
by
Brian Lancaster
Fixed a bunch of little things thanks to Badger again. Made Commander Durolo and Stormeye a little tougher in Ch.2+3. Flash effects now deal 5 heat damage (mostly just to make people retaliate when yo...
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Warlordocracy Early v15.7
June 09, 2024
by
Brian Lancaster
Did a couple things that significantly improve framerate, and I'm finally ready to playtest the first three chapters from start to finish. Keep your eyes on the broadcasting section over the next 3 da...
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Warlordocracy Early v15.6
June 07, 2024
by
Brian Lancaster
1
Evading attacks now has a brief animation. Pickpocket ability script now checks for nearby witnesses and distractions when calculating chances. Improved bandaging with Naturalism ability. New regenera...
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Warlordocracy Early v15.5
June 03, 2024
by
Brian Lancaster
Can't stop updating. Gonna take a break soon. Lockpicking during combat now has a time limit, improved some dialogue, added some script commands, etc. Still gotta do at least one more patch before I g...
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Warlordocracy Early v15.4
June 02, 2024
by
Brian Lancaster
Just went with an extremely simple lockpicking minigame lifted from the Gothic series, where you press left/right in the correct sequence. Got a randomized sequence based on object and map ID numbers,...
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Warlordocracy Early v15.3
June 01, 2024
by
Brian Lancaster
1
Got the music minigame working, with 5 instruments: flute, lute, harp, horn, and piano. Right now you can use instruments to fuck around, earn money in town, inspire the party, or increase romance. Al...
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Warlordocracy Early v15.1
May 26, 2024
by
Brian Lancaster
Added 7 new magic weapons that recharge in the sunlight, darkness, or water (depending on weapon). Party members no longer get killed when pit-fighting in Ch.2, just knocked unconscious. Still plannin...
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Warlordocracy Early v15.0
May 24, 2024
by
Brian Lancaster
Included 14 new achievements, as well as two new gemcracks with eight new spells. Added a ton more dialogue and quests into Ch.3, plus a new bedroll item that lets you rest anywhere, and some nifty li...
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Warlordocracy Early v14.9
May 21, 2024
by
Brian Lancaster
You can now have sex without paying for it by romancing party members (two romances finished so far). TONS of new party banter and side quests. Your party members won't just put out -- you gotta do so...
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Warlordocracy Early v14.8
May 19, 2024
by
Brian Lancaster
Still haven't finished the party dialogue, but there is a new party member to recruit in Ch.3, Stringer the Bard, along with a new side quest. Also, new script command to prevent party members from dr...
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Warlordocracy Early v14.7
May 16, 2024
by
Brian Lancaster
Finished all main scripts in Ch.3, and I'll release it tonight after a few more hours of playtesting. I still haven't written any party banter or romance, but that will be patched in by Monday, along...
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Warlordocracy Early v14.6
May 12, 2024
by
Brian Lancaster
Fixed a ton of little bugs and added a bunch of new features for Ch.3, coming in 4 days. The plan is now to have 5 chapters in the main story instead of 6. This way the player won't get too overpowere...
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Warlordocracy Early v14.5
May 07, 2024
by
Brian Lancaster
Beefed up the Power Cleave ability since axes are so slow. Removed the Boat Owner reputation from Ch.2 (Iole now just sells you a paddle so you can use the rowboat for cheap). More guards now spawn if...
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Warlordocracy Early v14.4
April 29, 2024
by
Brian Lancaster
Using Mad Dash and Defensive Stance abilities simultaneously is now verboten. Fixed some other minor exploits and bugs, and added new objects, items, and characters for Ch.3. Also, save/story files ar...
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Warlordocracy Early v14.3
April 26, 2024
by
Brian Lancaster
Fixed almost everything reported by Badger here, mostly Ch.2 bugs: https://steamcommunity.com/app/1748160/discussions/0/4353368163565543116/ The only thing I still gotta work on is the pit fighting in...
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Warlordocracy Early v14.2
April 25, 2024
by
Brian Lancaster
Good news, everyone! Bodies will now explode in blood if killed with enough damage. Also just lots more blood splatters in general. Other minor fixes/improvements. Ch.3 release date had to be pushed b...
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Warlordocracy Early v14.1
April 23, 2024
by
Brian Lancaster
Mostly updated scripts for the next Ch.3 Alpha on Patreon, which I will upload right after this. Also fixed a major bug when someone gives you a key and your inventory is full, thanks to Badger's Yout...
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Warlordocracy Early v14.0
April 20, 2024
by
Brian Lancaster
Huge fuckin update. New title screen art from Straginski: straginski.newgrounds.com. I got different pics working for different menu choices, apparent in character creation so you can see what each ap...
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Warlordocracy Early v13.9
April 17, 2024
by
Brian Lancaster
Fixed a couple more massive bugs, as well as a ton of minor script bugs, thanks to Badger again. Also, game messages now display at the top of the screen when you have inventory/character/journal wind...
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Warlordocracy Early v13.8
April 12, 2024
by
Brian Lancaster
Badger has successfully played through the first two chapters, reporting a litany of bugs which are now fixed. I also added a new quest for Asemius to bring him erotic to burn in a public bonfire. Fin...
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Warlordocracy Early v13.7
April 06, 2024
by
Brian Lancaster
A few bug fixes, a few balance tweaks, lots of dialogue improvement for Chapters 1+2. You now have to pay to use the beds at the Gibbous Glow and Drunken Compass. Also journal now tells you if it's da...
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Warlordocracy Early v13.6
April 03, 2024
by
Brian Lancaster
Tons of Chapter 2 fixes thanks to Badger. Also, you can now craft amulets as well as rings with both the Smithing and Sophistication ability (also balanced values so you can't break the economy). Comp...
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Warlordocracy Early v13.5
March 30, 2024
by
Brian Lancaster
Got unique weapon hit sounds working if you hit wood, stone, or metal, so now workers attacking trees, ore veins, or anvils will make better sound effects. Improved some maps and dialogue from Ch.1+2...
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Warlordocracy Early v13.4
March 27, 2024
by
Brian Lancaster
The last patch fucked up map transitions for party members. Also, Badger reported a shit ton more script bugs that are now fixed. A couple other improvements: mouse cursor now changes color, main part...
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Warlordocracy Early v13.3
March 25, 2024
by
Brian Lancaster
Fixed a ton of bugs and typos thanks to Badger on Steam. Also finished the innate Siliki Shock ability (zap everyone nearby if you are swimming), and improved the Whirlwind ability (better animation s...
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Warlordocracy Early v13.2
March 25, 2024
by
Brian Lancaster
Got innate abilities working for certain races. Krugen have Frenzy, Trogs have Burrowing, and Siliki have Shock and Diving (swimming underwater). Got new status effects like Resist Acid, as well as a...
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Warlordocracy Early v13.1
March 14, 2024
by
Brian Lancaster
Got tired of NPCs standing around all day doing nothing, so I added some worker characters that chop trees, mine ore, farm with shovels, etc. Also added spring items for crafting clamp traps, and made...
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Patron Stories v3.5 (and v13.0B)
March 12, 2024
by
Brian Lancaster
Since cannons are working, I put a couple into Patron Stories (v3.5), in the Horror on Fortune Isle challenge. There are also now weak walls in Deadly Hangover. I changed the name from "Patreon Storie...
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Warlordocracy Early v13.0
March 12, 2024
by
Brian Lancaster
Major fuckin update. Got cannons working and fixed a ton of bugs. New tracks and ambient sounds for Ch.3 thanks to Sonic Kitchen. Gonna have a new version of Patron Stories up tomorrow with cannons yo...
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Warlordocracy Early v12.9
March 05, 2024
by
Brian Lancaster
1
Made weak walls that you can smash down and added some into the first couple chapters. All usable objects now have a cool-down time of at least 1 second (including food). Berserk characters will now s...
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Warlordocracy Early v12.8
March 05, 2024
by
Brian Lancaster
1
Now when status effects drop below 10, they still affect stats as if they are at 10 (so blindess of 3 still decreases accuracy by 10%). Also added some more magic jewelry to Ch.2 (hard to find), fixed...
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Warlordocracy Early v12.7
February 23, 2024
by
Brian Lancaster
1
There's a new nifty little list you can choose from when importing a party. Parties are still imported automatically when you finish a chapter, but you can also choose to start a game from that chapte...
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Warlordocracy Early v12.6
February 20, 2024
by
Brian Lancaster
1
Fixed some major performance bugs, added some new items, mobiles, traps, and objects for Ch.3. Gave Minax a personality and added some more loot in Ch.2. New Ch.3 Alpha is on Patreon, first 10 maps do...
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Warlordocracy Early v12.5
February 16, 2024
by
Brian Lancaster
2
Swimming now drains Meta/Health based on Physique and carry load (if you're not an aquatic species). You can now choose one companion if you make a new character for Ch.3 Demo/Alpha (most people will...
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Warlordocracy Early v12.4
February 05, 2024
by
Brian Lancaster
Swimming is working. Here's a video of some siliki swimming out from Nightsteam Reef to electrocute a shark. Player characters can also learn swimming as an ability starting in Ch.3 (new alpha going u...
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Warlordocracy Early v12.3
February 04, 2024
by
Brian Lancaster
1
Improved framerate a little, fixed a couple bugs, expanded Ch.3 Demo (included in Ch.2 DLC). Gonna upload a new Ch.3 Alpha to Patreon tomorrow night (late). Here's a video of a random-ass battle outsi...
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Warlordocracy Early v12.2
January 29, 2024
by
Brian Lancaster
1
Damn, it's been a week since the last Warlord update? I've been busy with the day job and patching Brigand. Put a progress indicator when time passes for resting, crafting, travelling, etc. Cranked up...
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Warlordocracy Early v12.1
January 22, 2024
by
Brian Lancaster
Fixed a MASSIVE bug where party wasn't being automatically exported/imported when loading the next chapter. Also, added sprites to the encyclopedia, which now has 706 entries, added a final cut-scene...
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Warlordocracy Early v12.0
January 15, 2024
by
Brian Lancaster
New Warlord PDF for patrons called The Shrouded Arts, detailing cosmology, myth, and magic, and including a complete list of spells (all subject to change). It contains minor spoilers as it's meant to...
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Warlordocracy Early v11.9
January 11, 2024
by
Brian Lancaster
1
Implemented some shit for Ch.3: slingshots, sharks, turtles that can hide in their shells, and caulk that you can craft with sinew. Also, improved some dialogue and fixed some bugs. Gonna do another p...
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Warlordocracy Early v11.8
January 09, 2024
by
Brian Lancaster
1
I wanted to do one more patch before I start on Chapter 3. There are now torches that you can extinguish/ignite. Also fixed a couple bugs and added a warning prompt about being flagged a cheater when...
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Warlordocracy Early v11.7
January 08, 2024
by
Brian Lancaster
1
A while back I allowed mobiles to cut across blocked corners diagonally just to make movement easier, but I forgot to adjust the pathfinding. This update should greatly improve pathfinding by simply c...
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Warlordocracy Early v11.6
January 06, 2024
by
Brian Lancaster
1
FACK! A patch or two ago I disabled party member checks for convenience and forgot to re-enable them (banter, hunger, dialogue, etc.). Also fixed a huge bug where importing a party would sometimes scr...
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Warlordocracy Early v11.5
December 27, 2023
by
Brian Lancaster
1
Added a new side quest to Ch.2, as well as a dude who sells cheese and dessert. Also, spiders now spin webs on the floor (for use in Ch.3), slimes now create acid puddles, and a bunch of bugs have bee...
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Warlordocracy Early v11.4
December 24, 2023
by
Brian Lancaster
1
Added bottles of acid, which you can throw to make acid puddles (or use in crafting). Stepping in puddles of petrol now makes mobiles slowed for 3 seconds, and both petrol and acid puddles now have a...
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Warlordocracy Early v11.3
December 21, 2023
by
Brian Lancaster
Added tons of new food and recipes. Sophistication ability is now much more useful, allowing crafting with fabrics at a loom, as well as cooking quality meals and crafting jewelry when combined with o...
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Warlordocracy Early v11.2
December 19, 2023
by
Brian Lancaster
1
Animals now eat nearby food (both carnivores and herbivores). Replaced ratfolk faction with Izar Empire because it's much more influential (sorry, ratfolk). Rest assured there will still be a recruit-...
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Warlordocracy Early v11.1
December 16, 2023
by
Brian Lancaster
Fixed a few bugs, including one where archers wouldn't stop moving after moving within range, added a "not yours" label to the tooltip if an object belongs to a non-hostile faction. Included lots of j...
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Warlordocracy Early v11.0
December 13, 2023
by
Brian Lancaster
1
Fixed some bugs and improved sprites for poison+sleeping gas, and smoke+dust clouds. Dust clouds now appear randomly on desert maps and blind people. New gas sprites: Complete list of changes: -Replac...
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Warlordocracy Early v10.9
December 10, 2023
by
Brian Lancaster
Fixed lots of bugs, improved framerate and pathfinding (again). Complete list of changes: -Improved pathfinding a bit. -Fixed bug where characters sometimes walked through closed doors. -Fixed bug whe...
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Warlordocracy Early v10.8
December 09, 2023
by
Brian Lancaster
There is now an option to make your own class in character creation along with a brand new character creation screen. Also, new fatigue status effect. Fixed a couple major bugs from a couple patches a...
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Patreon Stories v3.0
December 04, 2023
by
Brian Lancaster
2
Uploaded the latest Patreon Stories for Warlordocracy and calling it v3.0, because there are 3 stories done. You can rename the file to whatever you want and it will still work. https://www.patreon.co...
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Warlordocracy Early v10.7
December 02, 2023
by
Brian Lancaster
1
Finished the first 3 Patreon Stories. Gonna playtest some more and upload to Patreon tomorrow night. Added 8 new achievements, some intro dialogue to the Ch.3 demo, and other minor improvements. Patre...
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Warlordocracy Early v10.6
December 01, 2023
by
Brian Lancaster
1
Fixed a bunch more bugs and improved the item glimmer system (glimmers no longer take up object slots). Also, added commands to change the max time in a day as well as sunset time, in case modders wan...
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Warlordocracy Early v10.5
November 27, 2023
by
Brian Lancaster
1
Finished a beta for the 3rd Patreon Story: Horror on Fortune Isle. Also, flint and steel is now a usable item, so you can light flammable stuff on fire. Speaking of flammable stuff, there are now powd...
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Warlordocracy Early v10.4
November 25, 2023
by
Brian Lancaster
1
Holy assfuck, there was a bug since version 9.1 that made it impossible to get items from a chest after opening it (started when I let player target puddles of petrol to light on fire with flint and s...
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Warlordocracy Early v10.3
November 23, 2023
by
Brian Lancaster
Fixed weather effects, and added a new mapOverlay command for lightbeams, etc. Map overlays replace the weather overlays and make the map considered "indoors", unaffected by day/night and weather. Inc...
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Warlordocracy Early v10.2
November 19, 2023
by
Brian Lancaster
2
You can now copy maps from other stories in the world editor using mapCopyFrom script command. This feature is now also available for modders in Brigand. There is now a wait button to pass the time fa...
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Warlordocracy Early v10.1
November 12, 2023
by
Brian Lancaster
1
I was gonna script the first spells into Chapter 2, but it's gonna have to wait until next week. I fixed a shitty bug that popped up instead. I did import the hangman minigame from Brigand for unlocki...
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Warlordocracy Early v10.0
November 06, 2023
by
Brian Lancaster
1
Chapter 2 DLC is finished and will be released tomorrow (after I get back from my day job). Meanwhile, here's the latest patch. Lots of little fixes. Mainly it's got all the scripts for Ch.2 finished...
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Warlordocracy Early v9.9
November 06, 2023
by
Brian Lancaster
1
There is now a bandit who will tell the others to stand down in Tuskwood in Chapter 1 if you get to him, improved other dialogue and fixed a bunch of little shit. Chapter 2 DLC is still on track to re...
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Warlordocracy Early v9.8
October 30, 2023
by
Brian Lancaster
1
Huge pathfinding and general AI improvement, lots of new voice sounds. Fixed lots of little bugs and made tons of progress on Chapter 2. One more week until Chapter 2 is finished, but for now why not...
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Warlordocracy Early v9.7
October 27, 2023
by
Brian Lancaster
1
Got the virtual keyboard working and finished touchscreen mode. Should run perfectly on the Deck now if you turn on touchscreen mode in the options. Also, greatly improved pathfinding and framerate wh...
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Warlordocracy Early v9.6
October 23, 2023
by
Brian Lancaster
1
Fixed a couple AI issues when closing in to attack and changing targets. Added new script commands and booleans, improved some voice sounds, but mostly working on Chapter 2 dialogue. New alpha will be...
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Warlordocracy Early v9.5
October 23, 2023
by
Brian Lancaster
1
From now on if you save a game with the editor mode on, you're marked a cheater and that save file can't unlock achievements. Also, included a new touch screen option that removes the need for the rig...
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Warlordocracy Early v9.4
October 16, 2023
by
Brian Lancaster
1
Put an achievement list in the main menu, in addition to Steam achieves. There are 12 so far. The screen can fit 50, so I might have to make a Page 2 later. Also: huge improvement in combat sounds. I...
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Warlordocracy Early v9.3
October 16, 2023
by
Brian Lancaster
1
Slimes now have ranged attacks, explosions now shake the camera, new infravision status effect, other minor fixes. Ranged slime attacks: Complete list of changes: -Mobiles no longer retaliate on attac...
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Brigand on GOG!
October 11, 2023
by
Brian Lancaster
1
Brigand: Oaxaca is on GOG and on sale! Get it DRM-free with all DLC for $8.70. You can put it on your USB to play at the office. Then purposely get fired from your shitty office job and collect unempl...
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Warlordocracy Early v9.2
October 09, 2023
by
Brian Lancaster
1
Busting ass on Chapter 2 dialogue and quests. Release still set for 3 November, after the Halloween sale. Gonna upload the latest alpha to Patreon shortly. Tweaked lots of little things and added some...
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Warlordocracy Early v9.1
October 02, 2023
by
Brian Lancaster
1
You can now throw bottles of petrol to create flamable puddles, drump it at your feet to save the bottle, or gulp it down if you are Tin Man. Also, you can now ignite puddles of petrol with flint and...
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Warlordocracy Early v9.0
October 02, 2023
by
Brian Lancaster
1
Huge improvement in framerate when mobiles are moving. You can now pour bottles of petrol on the ground to make trails for fire. Lots of other minor fixes. Chapter 2 release date set for Halloween. Co...
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Warlordocracy Early v8.9
September 25, 2023
by
Brian Lancaster
1
Small AI update, but mostly just working on Chapter 2 dialogue+scripts. You can now beat the entire game in two different ways in Ch.2, but these shortcuts will be extremely difficult. Gonna upload a...
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Warlordocracy Early v8.6 to v8.8
September 17, 2023
by
Brian Lancaster
1
Wrote an article on why I went with a chapter system for Warlordocracy instead of making it true open world: https://blancaster45.blogspot.com/2023/09/chapter-system-vs.html Did tons of work on the pa...
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Warlordocracy Early v8.5
September 13, 2023
by
Brian Lancaster
2
Added a couple new reputations in Chapter 1 that will give you a couple benefits in Chapter 2, improved the dialogue, fixed an important party AI combat bug. Also, I have a plan to improve pathfinding...
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Warlordocracy Early v8.4
September 09, 2023
by
Brian Lancaster
1
Been working on the central encyclopedia so that each separate object doesn't have to repeat the description in the save files. Also a great way to organize information. So far there are 426 entries (...
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Warlordocracy Early v8.3
September 04, 2023
by
Brian Lancaster
2
Made it so you can give items to party members using the drop command. Also fixed a MAJOR bug from back in v8.0 that fucked up party positions when travelling to new maps (thanks to Utnapishtim just n...
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Warlordocracy Early v8.2
September 04, 2023
by
Brian Lancaster
1
There is now a character info screen that lets you cycle through all the party members and see all their stats and inventory at once. Also, all object descriptions are condensed into an encyclopedia t...
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Warlordocracy Early v8.1
September 04, 2023
by
Brian Lancaster
1
Improved pathfinding a bit, especially around doors. You can now throw empty bottles just like stones, vases, and plates. Lots of other little fixes. Warlordocracy will be 33% off tomorrow for Steam S...
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Warlordocracy Early v8.0
August 24, 2023
by
Brian Lancaster
1
You can now leave the count prompt blank for all when getting/dropping items. Shooting at moving targets now decreases accuracy. Improved the first demo map of Chapter 2. Minor bug fixes. Complete lis...
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Warlordocracy Early v7.9
August 20, 2023
by
Brian Lancaster
Finally got an alpha version of Chapter 2 DLC up on Patreon: https://www.patreon.com/posts/warlordocracy-2-87985246 New art for character creation screen by Staginski ( straginski.newgrounds.com ): St...
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Warlordocracy Early v7.8
August 17, 2023
by
Brian Lancaster
2
Lots of little fixes. You can now make boomdust from guano. Added a couple more status effects. Using non-usable items in the inventory now examines them. Complete list of changes: -Map step sounds no...
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Warlordocracy Early v7.7
August 16, 2023
by
Brian Lancaster
1
You can now change the game speed to fast (100 FPS when not in combat). Crafting abilities now take 1 or 2 hours (increasing hunger, etc.). Trogs now regenerate health. Other minor fixes. Complete lis...
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Warlordocracy Early v7.6
August 12, 2023
by
Brian Lancaster
1
Lots more little fixes. Gonna have an alpha of Chapter 2 up on Patreon tomorrow, hopefully. I deleted one folder of sprites I haven't been using for months, so if your ancient save crashes, just lemme...
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Warlordocracy Early v7.5
August 10, 2023
by
Brian Lancaster
Complete list of changes: -Fixed party select sound echo when selecting from map. -Fixed major bug where passable floor traps like caltrops wouldn't trigger. -Fixed bug where a random object collision...
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Warlordocracy Early v7.4
August 06, 2023
by
Brian Lancaster
Tons of fixes and tweaks. You can now remap hotkeys in the main menu as well as the journal settings. Effects like fire and transition arrows are no longer affected by map colors, improved stealth mec...
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Warlordocracy Early v7.3
August 03, 2023
by
Brian Lancaster
1
Complete list of changes: -Barrels now have shorter selection detection. -Tooltips no longer get cut off at screen edge, improved color. -Added hotkeys settings in journal window (not in main menu yet...
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Warlordocracy Early v7.2
July 30, 2023
by
Brian Lancaster
1
Complete list of changes: -Fixed lots of interface bugs at hi res settings. -Added hi res HUD images, extended text wrapping, stretched weather. -Attacking now requires and drains 1 Meta (Meta regener...
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Warlordocracy Early v7.1
July 30, 2023
by
Brian Lancaster
1
Got 3 resolutions and 6 font types working. I can include others in the next patch, just lemme know what resolutions/fonts would be good options. Complete list of changes: -Included font and resolutio...
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Warlordocracy Early v7.0
July 25, 2023
by
Brian Lancaster
2
Linux app is working, but Steam Proton is also working fine, so I'm not including the Linux app yet just because I don't wanna have to compile it on another computer every time I want to upload a patc...
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Warlordocracy Early v6.9
July 22, 2023
by
Brian Lancaster
2
Complete list of changes: -Fixed major bug checking range for objects with larger collisions (like attacking doors from the north). -Unsuspecting targets now have a small delay when attacked for the f...
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Warlordocracy Early v6.8
July 19, 2023
by
Brian Lancaster
Working on Linux, but I haven't included it. Still gonna playtest it more, probably release the Linux app in the next update. Complete list of changes: -Reworked arrays in source code to optimize for...
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Warlordocracy Early v6.7
July 09, 2023
by
Brian Lancaster
1
If you have a save you wanna keep, you should load it and save again. Next patch I'm gonna remove an auto-correct to allow 999 maps per story and old saves might not be compatible (party exports are f...
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Warlordocracy Early v6.6
July 06, 2023
by
Brian Lancaster
1
Redid the atlas maps to fix the scale of the world, added some more hotkeys, increased max maps per story to allow modders to make massive open worlds. Also fixed a couple little bugs. Complete list o...
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Warlordocracy Early v6.5
June 30, 2023
by
Brian Lancaster
1
Complete list of changes: -Mobiles now recharge 1 Meta every 4 seconds. -New command: "pickTile" (pick X+Y coordinants to edit with "mapTile" commands, etc.). -Loading parties with "loadParty" command...
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Warlordocracy Early v6.4
June 21, 2023
by
Brian Lancaster
1
Fixed a lot of little bugs and improved interface. Still working on Chapter 2, just got ropes and climbing working and finished with most of the maps. Hopefully it will be out at the same time Warlord...
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Warlordocracy Early v6.3
June 19, 2023
by
Brian Lancaster
1
Complete list of changes: -Increased the size of transition arrow sprites. -Added command: "mapCopy" (update Builder's Manual). -Journal settings window now displays current weather and aim modifier...
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Warlordocracy Early v6.2
June 17, 2023
by
Brian Lancaster
1
Made interact the default command (talk, use, get). Now if you want to move over an item without obtaining it or move behind a door without opening it, you have to select the move command. Of course,...
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Warlordocracy Early v6.1
June 13, 2023
by
Brian Lancaster
1
Added mobile health condition and one status effect to tooltips (see screenshot below). Also fixed a bunch of little bugs like disease increasing your max health instead of decreasing it (don't know h...
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Warlordocracy Early v6.0
June 13, 2023
by
Brian Lancaster
1
Party AI setting is now displayed in upper left corner of screen ("off", "basic", or "advanced"). Commanding large amounts of characters will now give a different destination for each one, to a max of...
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Warlordocracy Early v5.9
June 08, 2023
by
Brian Lancaster
1
New INI file for game settings instead of them being saved with savegame file. Party members no longer reset their tile position when changing targets. That means they have to complete their transitio...
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Warlordocracy Early v5.8
June 05, 2023
by
Brian Lancaster
2
You can now fill up buckets with water and use them to put out fires (see video below). Fires now make crackling sounds. Also, You can now just attack the bandit camp without negotiating and still com...
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Warlordocracy Early v5.6
May 30, 2023
by
Brian Lancaster
1
This should be the final patch before I keep working on the story. The AI can now use abilities (berserk, power slash, defensive stance, disarming, mad dash, etc.). There is also an AI setting in the...
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Warlordocracy Early v5.5
May 26, 2023
by
Brian Lancaster
1
Complete list of changes: -Thrown items now deal bonus damage based on Physique skill. -Time now advances every 4 seconds instead of 3 (day/night cycle now longer). -Transition scripts now pass the ti...
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Warlordocracy Early v5.3
May 19, 2023
by
Brian Lancaster
Pathfinding is improved a bit more, the game now asks how many items you want to pick up, and a bunch of other little shit. The writers' strike is still going so nothing to watch, and I'm on summer br...
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Warlordocracy Early v5.2
May 16, 2023
by
Brian Lancaster
1
Got one Steam achievement working for beating Chapter 1 (had to make sure the plugin worked). Other minor fixes. Also, gonna update the Patreon challenge story into a list of 6 different short stories...
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Warlordocracy Early v5.1
May 15, 2023
by
Brian Lancaster
1
Pathfinding should be way better and much less random. Complete list of changes: -Greatly improved pathfinding! -Naturalism ability now lets you forage for wood. -Pausing the game now erases arrow tra...
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Warlordocracy Early v5.0
May 10, 2023
by
Brian Lancaster
1
Finally got arrow aprites flying through the air (easier than I thought). Also, improved framerate a lot, I think. Complete list of changes: -Greatly increased framerate. -Added quick missile tracer s...
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Warlordocracy Early v4.8
May 09, 2023
by
Brian Lancaster
Crossbows now require bolts (not arrows), concealed assassins are working, and I replaced the Aquatics ability with Throw Weapon. I fixed lots of little bugs, including one where henchmen could not ea...
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Warlordocracy Early v4.7
May 07, 2023
by
Brian Lancaster
1
Worked more on invisibility, both rendering baddies and AI. Adding lots of new unused monsters that you can spawn with the world editor ("make" command). I'll have some monster videos on the next patc...
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Warlordocracy Early v4.5
May 01, 2023
by
Brian Lancaster
2
Mostly working on new baddies, swarming AI scripts, plus a bunch of little changes. Complete list of changes: -Added baddie sprites and scripts: shark, shambler, beetle, mycanoid, ratfolk, moonhead (n...
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Warlordocracy Early v4.4
April 29, 2023
by
Brian Lancaster
1
Worked on the desert biome for the "mapRandom" script command, finished some new monster scripts, including immobile mantrap plants, fangworms that can only move through sand, and pyropedes that ignit...
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Warlordocracy Early v4.2
April 20, 2023
by
Brian Lancaster
2
HEY! I managed to release version 4.20 on 4/20, the day famous for the start of the Spanish-American war and the discovery of radium chloride. Much better performance and more random map generator fun...
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Warlordocracy Early v4.1
April 16, 2023
by
Brian Lancaster
1
Huge update, adding a very useful command. In the world editor, use the "mapRandom" command to bring up a list of options to generate a random map with wildlife, etc. Still working on it, so expect mo...
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Warlordocracy Early v4.0
April 08, 2023
by
Brian Lancaster
2
Doing an update from my burner laptop since the wifi card completely burned out on my good one. Complete list of fixes: -Fixed bug with ability requirements at trainers. -You now have access to all 10...
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Warlordocracy Early v3.9
April 02, 2023
by
Brian Lancaster
1
Complete list of updates: -Changed "Ranger" class to "Hunter" and added new class system to Chapter 2 character creation. -Added new variable and script command: "weatherAim" to set aim modifiers for...
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Warlordocracy Early v3.8
March 27, 2023
by
Brian Lancaster
1
Added a bunch of objects and weapons that are not in Chapter 1, but you can spawn them with the world editor. Press F1, left click to choose a tile, then right click for the command prompt. Type "make...
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Warlordocracy Early v3.7
March 27, 2023
by
Brian Lancaster
1
With Spring Break officially over, I have a third major update for the week. Added lots of dialogue, texts, lore, and updated the Player's Manual with an extensive timeline of the history of Orinia. F...
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Warlordocracy Early v3.6
March 16, 2023
by
Brian Lancaster
1
Lots of updates and fixes. Added walking animations for the stick weapon, Power Bash can now knock targets unconscious, fixed lots of little bugs, tweaked weapons stats a bit. Editor mode is now F1, n...
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Warlordocracy Early v3.5
March 11, 2023
by
Brian Lancaster
1
Walking bow animation finally looks decent, balanced difficulty and increased all base stats to make combat last a little longer, added more krug unit types, a lot more lore in texts, plus other fixes...
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Warlordocracy Early v3.4
March 05, 2023
by
Brian Lancaster
1
Complete list of tweaks: -Added new bandit type: Bandit Hunter (higher accuracy, new sprites with quivers), updated story files. -ESC key now automatically chooses the options called "(Cancel)" or "(C...
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Warlordocracy Early v3.2
February 11, 2023
by
Brian Lancaster
1
Complete list of updates: -Fixed large objects blocking visibility (for real this time). -Fixed selection hotkeys (1-5 and Z) to update selection rings on map. -Fixed bug where effects that have paren...
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Warlordocracy Early v3.1
February 05, 2023
by
Brian Lancaster
1
New version for Warlordocracy Early Access. Framerate should be increased a bit, and I fixed an LOS bug with large objects. Also improved the Chapter 2 Demo and implemented new features for the future...
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Warlordocracy Early v3.0
January 18, 2023
by
Brian Lancaster
1
I finished a kind of half-assed map for the Chapter 2 demo. It's locked until you beat Chapter 1. Saving gets disabled so you don't ruin your saved party. Complete list of fixes: -Finished a single-ma...
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Warlordocracy Early v2.8
December 26, 2022
by
Brian Lancaster
1
Steam Link: https://steamcommunity.com/app/1748160/allnews/ Complete list of changes: -Finished 24 kinds of magic jewelry (only 2 are in Ch.1). -Damage resistance now range from -500 to 500, so magic...
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Warlordocracy Early v2.7
December 16, 2022
by
Brian Lancaster
1
Mostly rearranged some object folders to prepare for leaving early access. Also, sleeping now heals you to 40 HE instead of 20. The next version will definitely have a single-map demo for Ch.2. I just...
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Warlordocracy Early v2.6
December 10, 2022
by
Brian Lancaster
Here's a minor update. I have a month off from my day job, so I'm gonna start working on the pathfinding AI ASAP. Link: https://store.steampowered.com/news/app/1748160/view/3637250052876466659 Complet...
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Warlordocracy Early v2.5
December 04, 2022
by
Brian Lancaster
1
Thanks to Docangle for reporting a shit ton of bugs, also GGanbu Ni player 001. A couple other improvements, like now you have the option to pour out bottles of poison to reuse the bottle (instead of...
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Warlordocracy Early v2.3
November 19, 2022
by
Brian Lancaster
1
Unarmed attacks now have a 20% to damage the attack by one (non-lethal). Also, you can build mech bows with the Mechanics ability, which has longer range. Fixed some other bugs. Complete list of updat...
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Warlordocracy Early v2.1
November 09, 2022
by
Brian Lancaster
1
Balanced some stuff, added hemp crafting with Naturalism, fixed a couple minor bugs and improved some crap. Goal is to leave early access by New Years. Complete list of changes: -Fixed initial selecti...
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Warlordocracy Early v2.0
October 28, 2022
by
Brian Lancaster
1
Another minor update. Fixed and improved the Streetwise ability to contact the black market. Added more assets. Still working on Chapter 2. Complete list of fixes: -Fixed Streetwise black market abili...
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Warlordocracy Early v1.9
October 22, 2022
by
Brian Lancaster
1
-Added resistance percent to damage messages if not 0%. -Added more character sprites and scripts (not in Ch.1). -Added more new city tiles (not in Ch.1). -Hid Tycho's journal a little better. -Fixed...
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Warlordocracy Early v1.8
September 05, 2022
by
Brian Lancaster
2
This update is mostly to prep for when I start on Chapter 2. Lots of new city-themed tiles and objects I'll be using in the future. Also I finished the unconscious status effect. I just got a sweet jo...
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Warlordocracy Early v1.7
September 01, 2022
by
Brian Lancaster
1
Oops, forgot to update on itch. Added two new maps and a new sidequest to Chapter 1, plus a lot of other fixes. Complete list of fixes: -Player can no longer complete Ch.1 if main objective failed. -T...
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Warlordocracy Early v1.5
August 11, 2022
by
Brian Lancaster
2
#rpg, #rts, #strategy, #indiegame, #indiedev
Almost every character/creature gets more max health now to make battles last longer. Also, there are an additional 2 appearance options for each gender, new leather armor you can buy from Ordius on O...
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Warlordocracy Early v1.4
August 06, 2022
by
Brian Lancaster
2
#rpg, #rts, #strategy, #survival
Completely new soundtrack (sorry Kevin MacLeod). The performance is definitely improved on my computer, so please let me know how it runs on other computers. Also, when you die in the tutorial now, yo...
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Warlordocracy Early v1.3
July 31, 2022
by
Brian Lancaster
2
Gonna take a break for like a month and try to look for a real-person job. But Warlordocracy will be out of Early Access by New Years, hopefully with Chapter 2 finished. Updates: -Updated maps by bloc...
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Warlordocracy Early v1.2
July 22, 2022
by
Brian Lancaster
2
Getting fucked up at the local library and fixed a problem where mobiles would spaz out when pathfinding in a corner. The AI pathfinding is still shit, but the mobiles won't spaz out flipping into a b...
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Warlordocracy Early v1.1
July 20, 2022
by
Brian Lancaster
2
Getting fucked up on vodka and edibles at the Oakland airport and fixing bugs. Then bus to the redwoods where I'm gonna be without internet for 3 days. Complete list of fixes (thanks to Yograin on Ste...
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Warlordocracy Early Alpha
July 15, 2022
by
Brian Lancaster
3
EARLY ACCESS ALPHA: -Finished Ch.1. -Now two separate EXEs, one for the world editor. -Party can now be completely exported to other stories (or "chapters"). -Removed "(Attack)" indicator at end of pl...
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