Warlordocracy Early v18.5


Replaced the Pocket Sand ability with the Dirty Tricks ability, which brings up a list of actions you can do to your target (including Pocket Sand). It also has a range of 2 and most tricks like Disarm make you jump towards your target one tile (new script commands to accommodate).



Added a new inventory pet for Chapter 4: the qwirl.



Also fixed a ton of little bugs, but I finally had time to start writing some Ch.4 dialogue. Gonna upload another demo to the Patreon Monday night.




Complete list of changes:



-Fixed bug in combatSounds.wsl script where spears weren't playing sounds.

-Fixed bug in useItems.wsl AI script so AI no longer throws bombs at close range.

-Replaced Pocket Sand ability with new Dirty Tricks ability (list of actions, including Pocket Sand).

-New parameter option for "objMove" command: "forward" (move mobile in current direction).

-New parameter option for "objKnockback" command: "-1" (object is knocked toward target).

-New script boolean: "if_objLoadFree" to test for unused load in mobile's inventory.

-New script boolean: "if_objMobUnarmed" to test if object is not carrying a weapon.

-Fixed bug with obtaining pets without enough unused inventory load.

-Henchmen and pets are now forbidden from initiating travel.

-Improved "objKnockback" function to be more precise.

-New objects: treeApple, eggSnallygaster (Ch.4).

-New sound effects: bear, qwirl (Ch.4).

-New pet: qwirl (Ch.4).

-Updated both manuals.

Files

Warlordocracy Early v18.5.rar 369 MB
35 days ago

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