Warlordocracy Early v7.4
Tons of fixes and tweaks. You can now remap hotkeys in the main menu as well as the journal settings. Effects like fire and transition arrows are no longer affected by map colors, improved stealth mechanics and darkness effects, other minor fixes.
Here's a clip of Chapter 2, trying and failing to slaughter rich people in a Jadenbury noble manor:
Complete list of changes:
-Travelling now requires party to be gathered again.
-Fire and flash effect objects now cancel concealment.
-Decreased distance penalty for ranged attacks slightly.
-Effect objects like fire and transition arrows are no longer affected by map colors.
-Removed dialog window when party members die (reputation dialog still displays).
-New script boolean: "if_mapDark" to test if all 3 map colors at at or below 120.
-Night time and "dark" maps (<=120 of all 3 colors), now cause -5% accuracy if no Spotting status effect.
-Prowling ability now uses "if_mapDark" boolean, not "if_mapNoNight".
-Remapping hotkeys is now available in the main menu, removed ESC and number keys as options.
-Fixed default hotkeys for quicksave and quickload (F5 and F9).
-Fixed bugs: crash on using missile weapons, audio settings.
-Added objects: ladderSewer, broken furniture (lots).
-Added ambient sounds: dungeon.wav, scary2.wav.
-Added new readable texts.
-Fixed gameover music.
-Updated Manuals.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian J. Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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