Warlordocracy Early v7.0
Linux app is working, but Steam Proton is also working fine, so I'm not including the Linux app yet just because I don't wanna have to compile it on another computer every time I want to upload a patch. Let me know if you want the Linux app and I'll include it.
Finally figured out how to cut off the bottom of a character sprite while walking through shallow water or deep sand/snow, and I added sound effects. Other minor fixes.
Complete list of changes:
-Fixed Steam Proton compatibility and Steam Cloud (Linux app later).
-Moving through slow tiles now cuts off mobile sprite bottom (deep snow, etc.)
-New command: "mapStepSound" to play sound when given tile is stepped on (updated Builder's Manual).
-Made all sand tiles cause slow movement and play a sand step sound effect.
-Included condition and status effects in tooltips for left-side party bar.
-Increased max number of missiles drawn at one time to 10.
-Extreme weather now makes climbing require more Cunning.
-Removed "mapDrawPri" script command.
-Added tiles: shallows, shallowsSand.
-Added objects: throne, bedNoble.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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