Warlordocracy Early v18.9
Removed all ".PNG" extensions from the save files so they're a little smaller now, and it's making me think I should do something about the bloated Brigand saves eventually. Also added new cliff textures (mostly for caves), made blunt weapons have a chance to knock back targets with enough damage, fixed a few bugs, and updated the weapons section of the Player's Manual. Also your wealth and (to a lesser extent) inventory now contribute very slightly to party level.
Complete list of changes:
-New cliff color alternatives: cliffB (changed Nightsteam Reef tiles).
-Removed ".png" file extension in sprite variables and saved games (making file size smaller).
-Wealth and inventory now contribute very slightly to party level (every 1000 wealth increases level by 1).
-Raft now positioned farther north on Berindal Beach in Ch.3 to avoid an immediate fight when travelling there.
-Fixed strange party import bug where final inventory slot of final party member had a blank item.
-Blunt weapons now have a chance of knocking target back (higher chance with more damage).
-Script boolean "if_damage" can now be used in weapon use and mobile attack scripts.
-Updated all demos, encyclopedia, Player's Manual (weapons section).
-Lots of Ch.4 progress.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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