Warlordocracy Early v11.7


A while back I allowed mobiles to cut across blocked corners diagonally just to make movement easier, but I forgot to adjust the pathfinding. This update should greatly improve pathfinding by simply checking for adjacent diagonal movements when moving non-diagonally.

Also, improved magic gemcrack sprites and scripts a bit (3 of 18 finished and implemented in Ch.2).

Finally, fixed a couple bugs, including one where weather wouldn't change when "timePass" command was called in scripts for resting, travelling, crafting, etc.


Complete list of changes:

-GREATLY improved non-diagonal pathfinding with adjacent diagonal checks.

-Fixed rare crash bug when certain animals would phase in/out on sunrise/sunset.

-Fixed bug where map script wouldn't run during "timePass" command (so there was no weather change on travel or crafting).

-Changed "Novice Bio Gemcrack" to "Novice Zoo Gemcrack" (Biomancy now subdivided like Thermomancy).

-Updated and finished gemcrack objects and sprites (18 total, 3 working in scripts).

-Disabled all hotkeys except scrolling and unpause in editor mode.

-Updated encyclopedia and Player's Manual.

Files

Warlordocracy Early v11.7.rar 261 MB
Jan 08, 2024

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