Warlordocracy Early v18.8


Further improved Spotting and Concealed status mechanics. When Spotting, party can now see concealed characters that are behind them up to 5 paces away. More importantly, traps no longer trigger for mobiles of same faction (and gave each trap a faction in story files).

New Master Neuromancy Spell called Omniscience, which shows the location of every Concealed object on the map regardless of line of sight. A ton of other minor fixes.




Complete list of changes:

-When Spotting, you can now detect concealed mobiles behind you up to 5 paces away.

-Caltrops, clamp traps, and tripwires no longer get triggered by same faction (set trap factions in all chapters).

-Crippling Strike now has a range of two, and attacker jumps one pace toward target (similar to Dirty Tricks).

-New parameter for "factionReact" and "objMobSkill" commands: "all" (to set all factions or skills).

-New script command: "revealAll" (reveals all concealed objects on map regardless of LOS).

-New Master Neuromancy spell: Omniscience (reveals all concealed objects for 1 minute).

-Fixed script bug where party fatigue dialogue complaints weren't working.

-Party starvation/fatigue dialogue now resets when fed and rested.

-Map scripts now do not spawn waves while party is waiting.

-Switched up weather directions in Chapters 3+4.

-Lots of Ch.4 progress, updated all manuals.

Files

Warlordocracy Early v18.8.rar 363 MB
9 days ago

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