Warlordocracy Early v19.0


Lots of new objects and sprites, new scripts commands, weapon tweaks, and bug fixes.





Complete list of changes:

-Updated all chapters with new objects and wheat tiles.

-New objects: pallet, crane, craneTop, waterWheel2, waterWheel3, gearBig, gearBig2, holeMassive.

-New script command: "findObj" to find map and position of all objects in story of given name.

-New script boolean: "if_objCountForces" to test for number of mobiles of given faction name.

-New trog character: Cliffdancer (ambassador outside Jawala's Tower in Ch.4).

-Fixed cliff section on Drumwave Peak that wasn't blocking movement in Ch.3.

-Fixed crossbow hit script so Woodcraft now gives bonus damage (like bows).

-Trog and ratfolk AI scripts no longer conceal or burrow while in combat.

-Confused and Unconscious status effects now cancel evasion and parry.

-Confused status now causes mobiles to change direction constantly.

-Improved some dialogue, books, and signs in all chapters.

-Bone Dagger must now recharge with blood to leech health.

-New magic sword: Parched Throat (also leeches, for Ch.4).

-New sprite for leech animation effect.

-Lots of Ch.4 progress.

Files

Warlordocracy Early v19.0.rar 365 MB
10 days ago

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