Warlordocracy Early v14.3


Fixed almost everything reported by Badger here, mostly Ch.2 bugs: https://steamcommunity.com/app/1748160/discussions/0/4353368163565543116/

The only thing I still gotta work on is the pit fighting in the basement of the Drunken Compass. There's a couple bugs with it, and I plan on expanding it after I finish Ch.3 in two weeks.


Complete list of changes:

-Removed "objMobNoInv" command (replaced with setting max load to -1).

-Party members with no inventory now automatically use food, etc. when targeted.

-Wealth and Karma no longer displayed on character screen if not a party member.

-Party member dialogue scripts now get updated immediately after being imported into Ch.2.

-Fixed bug where party wasn't transferring status effects over ID#20 when changing maps.

-Fixed bug with Tyracho's pleasure permit quest in Ch.2, skipping a dialogue scene.

-Fixed script bug where city gate wouldn't close in Ch.2 after Peace Festival.

-Fixed bug with targeting indestructable containers like metal chests.

-Fixed weird fucking bug where all ratfolk suddenly had 30 Cunning.

-Fixed script bugs with the Falling Star Inn key and door.

-Fixed a lot more typos and objectives not getting erased.

-Spotting no longer decreases movement speed.

Files

Warlordocracy Early v14.3.rar 305 MB
11 days ago

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