Warlordocracy Early Alpha
EARLY ACCESS ALPHA:
-Finished Ch.1.
-Now two separate EXEs, one for the world editor.
-Party can now be completely exported to other stories (or "chapters").
-Removed "(Attack)" indicator at end of player dialogue lines to make it harder.
-Added merchant characters to buy stacks of a certain item (depending on map), and sell goods.
-Fixed major problem where party members would attack after initiating dialogue with player.
-Fixed major problem with party destinations if commanding them individually.
-Added new script boolean to check for party level: "if_partyLvl".
-Fixed bug with "if_objHave" command's optional count parameter.
-Increased bird movement speed from 2 to 3.
-Updated Player's and Builder's Manual.
-Improved some dialogue.
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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Comments
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I don't see map editor exe? I used f1 in-game
Only one EXE for now. Next patch, I'll have to EXEs. AGK makes that complicated.
Badass