Warlordocracy Early v12.6
Fixed some major performance bugs, added some new items, mobiles, traps, and objects for Ch.3. Gave Minax a personality and added some more loot in Ch.2.
New Ch.3 Alpha is on Patreon, first 10 maps done (30 planned): https://www.patreon.com/lcsoftware
Complete list of changes:
-Fixed major bug where AI scripts were all being called at same time.
-Fixed script bug where AI wasn't using combat abilities (useItems script).
-Fixed bug where table objects were being drawn under walls if an item was on it.
-New trap: Tripwires (trigger nearby powder or petrol kegs then disappear).
-New henchman: Izari Cleric (crossbow, mace, ability to heal nearby allies).
-New item: Doom Bomb (causes largest explosion in game, explosion3, late game).
-New basic objects: tableNoble, tableNoble2, shelfDishes, drawers, drawersBig, symbol.
-Updated Player's Manual with more history (for Minax's background).
-Gave Minax a semblance of personality in dialogue scripts.
-Tweaked lots of furniture collision and table values.
-Placed some loot on House Tevani's balcony in Ch.2.
-Expanded Chapter 3 Alpha (for Patrons).
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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