Warlordocracy Early v19.8


Warlordocracy Chapter 4 is finished and will be on Steam very soon. Still gotta finish the party banter and romances, as well as about 3 side quests. I wanted to put it online before taking off on vacation. I'll be AFK for a few days, but everything should be finished by New Years, so maybe wait until January to start a playthrough.

Ch.4 Steam Page: https://store.steampowered.com/app/2498130/Warlordocracy_Ch_4/



Also tons of bug fixes, balancing tweaks, and improvements in previous chapters, all listed below.


Complete list of changes:

-Released Chapter 4 (will finish side quests by New Years).

-Fixed cannon blast animation effect, improved cannon scripts.

-Fixed some problems with ESC menu save list when loading games.

-Fixed tooltips showing for inventory window when no character is selected.

-Fixed bug where you could use Wall Torches from the north, through the wall.

-New script command "factionAll" to change faction of all objects of given name to new faction.

-Killing a Wild Cleric will now change faction of all Izari animals on map to hostile.

-Added War Tables to Pirate Hideout and Durolo's Hut in Moonshade Slums in Ch.3.

-Placed Vampire Bats on Nightsteam Reef in Ch.3, slime no longer attacks bats.

-There is now a Streetwise dialogue option with Daximo in Ch.3.

-Using inventory pets now displays a description of pet.

-Increased Ancient Relay durability from 100 to 400.

-Increased Vampire Bat melee damage from 1 to 4.

-Decreased Defensive Stance ability bonus a bit.

-Updated Player's Manual and Builder's Manual.

Files

Warlordocracy Early v19.8.rar 375 MB
4 days ago
Warlordocracy Dev v19.7B.rar 747 MB
10 days ago

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