Warlordocracy Early v6.5
Complete list of changes:
-Mobiles now recharge 1 Meta every 4 seconds.
-New command: "pickTile" (pick X+Y coordinants to edit with "mapTile" commands, etc.).
-Loading parties with "loadParty" command now relies on editor position (or "pickTile" command).
-Mobile AI now stops temporary destination if surrounded on all 4 sides or has 0 speed (instead of spazzing out).
-Naturalism ability now allows you to fill buckets with rainwater, not just bottles.
-Added objects: vinesHanging, doorAncient, cityGateB, lightTree, bottleCaulk.
-Gums is now amphibious like other crocodiles (aquatic=2).
-Fixed bug with main menu sound settings.
-Improved ratfolk sprites (not in Ch.1).
-Fixed bug with double get messages.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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