Warlordocracy Early v12.8


Now when status effects drop below 10, they still affect stats as if they are at 10 (so blindess of 3 still decreases accuracy by 10%). Also added some more magic jewelry to Ch.2 (hard to find), fixed a few bugs, and added some more resources for Ch.3

Been crunching on Ch.3 maps, but I'm gonna wait until next week to upload a new alpha to Patreon. I should have about half the maps finished by then.

Complete list of changes:

-Added 3 more piece of magic jewelry to Ch.2 (hard to find).

-If status effects drop below 10, they now still affect stats at plus/minus 10.

-New option to delete saves/parties from window lists (load game in journal and "importPartyList" command).

-New script command: "resetRep" (resets all reputations, faction respect, and objectisves, used in intro scripts).

-Intro script now only asks if you want to save party if it was automatically imported from previous chapter.

-Fixed bug where berserk characters would sometimes target corpses when losing control.

-Fixed rare crash bug when loading a game after dying while a projectile is flying.

-Fixed bug where damage messages weren't being displayed for enemies.

-New sprite for Lara when she is tied up in Ch.2+3.

-New hut sprites for Obonye Village in Ch.3.

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