Warlordocracy Early v16.6
Still not finished with all the magic scripts for the final two chapters, but I'm close. Next update all magic should be finished and I'll have a complete list of 60-ish spells with a video.
Got lots of new script commands done for the magic: knocking back objects, detecting objects, selecting corpses to explode, etc. Mighty Blow and Power Bash abilities now knock targets backwards, and boars also have a 50% chance to knock you backwards.
Also fixed a couple bugs, made it so chapter bosses now start major battles so you can't escape, and added a couple new tracks from Sonic Kitchen (for future chapters).
Complete list of changes:
-Engaging chapter bosses in combat now starts major battle (so you can't escape).
-New gemcracks: Neuro (novice, expert, master), Necro (novice, expert, master), Bio (master).
-New script Boolean: "if_objNearCorpse" (test if corpse is near current object, for Unliving Weapon spell).
-New script command: "objKnockback" (knocks object one tile away from default object with animation).
-Power Bash and Mighty Blow abilities now knock target backwards using "objKnockback" command.
-Boars now have a 50% chance to knock target back using "objKnockback" command.
-Added unsummoning to death and AI scripts for summoned monsters.
-New tracks from Sonic Kitchen: bodkin.ogg, wardogs.ogg.
-Inv/Char windows now update after each attack if open.
-Fixed bug where mobs with 0 Max Meta couldn't attack.
-Fixed script and sounds for wood staff weapon.
-Updated Builder's Manual and Shrouded Arts.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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