Warlordocracy Early v13.4
The last patch fucked up map transitions for party members. Also, Badger reported a shit ton more script bugs that are now fixed.
A couple other improvements: mouse cursor now changes color, main party is now auto-selected after loading a game or changing maps. Added some new assets for Chapter 3 (coming 30 April).
Complete list of changes:
-Fixed MAJOR bug with party changing maps.
-Fixed script bug with Feluco's dialogue in Ch.1.
-Fixed script bug when importing party reputations.
-New sounds: mind, mind2, chaos, chaos2, barrier, dispell.
-New effect object: Arcane Barrier (disabled with special gemcrack).
-New script command: "phaseAll" (phase all objects on map in or out).
-A few city guards and arbalists in Ch.2 now phase out at night in map scripts.
-Mouse cursor now has 3 colors depending on what it is hovering over (white, yellow, and blue).
-Murag no longer initiates dialogue in Dank Cave in Ch.1 if bandits are hostile.
-Main party now automatically selected after loading a map or a game.
-Fixed respawn script in Tuskwood Highlands (no more slimes in Ch.1).
-Updated Crimson's stats and inventory in Ch.1+2.
-Removed all step sounds for sand tiles in Ch.1.
-Fixed a couple more typos (thanks to Badger).
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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