Warlordocracy Early v13.4


The last patch fucked up map transitions for party members. Also, Badger reported a shit ton more script bugs that are now fixed.

A couple other improvements: mouse cursor now changes color, main party is now auto-selected after loading a game or changing maps. Added some new assets for Chapter 3 (coming 30 April).


Complete list of changes:

-Fixed MAJOR bug with party changing maps.

-Fixed script bug with Feluco's dialogue in Ch.1.

-Fixed script bug when importing party reputations.

-New sounds: mind, mind2, chaos, chaos2, barrier, dispell.

-New effect object: Arcane Barrier (disabled with special gemcrack).

-New script command: "phaseAll" (phase all objects on map in or out).

-A few city guards and arbalists in Ch.2 now phase out at night in map scripts.

-Mouse cursor now has 3 colors depending on what it is hovering over (white, yellow, and blue).

-Murag no longer initiates dialogue in Dank Cave in Ch.1 if bandits are hostile.

-Main party now automatically selected after loading a map or a game.

-Fixed respawn script in Tuskwood Highlands (no more slimes in Ch.1).

-Updated Crimson's stats and inventory in Ch.1+2.

-Removed all step sounds for sand tiles in Ch.1.

-Fixed a couple more typos (thanks to Badger).

Files

Warlordocracy Early v13.4.rar 299 MB
31 days ago

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