Warlordocracy Early v22.1


Made an Easter holiday map and combined it with the Thanksgiving map into a story called Holiday Havoc. It will be up on Patreon tomorrow along with the new Chapter 5 Demo. Also got the Ch.5 Steam page up, and launch will be in early June.

Patreon: https://www.patreon.com/c/lcsoftware

Chapter 5: https://store.steampowered.com/app/2498140/Warlordocracy_Ch_5/

Also balanced unarmed attacks, Control Birds spell now also affects chickens and turkeys, made it easier to spawn poison weapons, and some bug fixes.


Complete list of changes:

-Created Steam page for Ch.5.

-Character info screen now displays attack speed.

-Unarmed attack speed now determined by move speed.

-New non-canon species for Holiday Havoc: rabbitfolk.

-New assets for Holiday Havoc on Patreon soon (patreon.com/c/lcsoftware). -New script command: "objMobTargetParty" (targets random main party member).

-New script command: "objDelay" (sets object's current delay for attacks, etc.).

-Getting certain Snallygaster Eggs in Ch.4 will now spawn an angry Snallygaster.

-Music tracks with a filename that starts with "combat" now loop automatically.

-Added two new combat tracks by Mathew Pablo (matthewpablo.com). -Control Birds spell now controls chickens and turkeys as well.

-Added initial object scripts for poisoned weapons.

-Fixed bug where poisoned weapons never depleted.

-Lots of progress on Ch.5 maps and scripts.

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Version 22.1B: Sebatius now has a chance to flee if below 20% health, unless you get the Seb's Lover rep. Also uploaded latest Ch.5 Demo and Holiday Havoc to the Patreon:

https://www.patreon.com/posts/warlord-holiday-127163774