Warlordocracy Early v5.5
Complete list of changes:
-Thrown items now deal bonus damage based on Physique skill.
-Time now advances every 4 seconds instead of 3 (day/night cycle now longer).
-Transition scripts now pass the time, and inform the player of how many hours the trip takes.
-Added new script command: "timePass" to have given amount of hours pass (1 game hour = 100 real seconds).
-Weather change is now done in "climate" scripts, which are broken down into different climates.
-Changing the weather no longer calls the map script automatically (prevents infinite loop).
-Fixed bug where no inventory room message would appear multiple times after quantity input.
-Fixed script bugs with butterflies reappearing in the morning.
Previous update (v5.4)
-New plugin to browse and open script files in the World Editor.
-SHIFT key in World Editor now opens file explorer to load an object.
-If training without a trainer mobile, you can now unlock any ability.
-Training skills now shows current skill levels as well as the trainer's level.
-Added optional parameter to "objTrain" to set max skill level if there is no trainer mobile (default=10, max=20).
-Fixed bug with "objMobAquatic=3" command to make mobile move only in slow terrain (sand, etc.).
-Fixed bug where "objFaction=none" script command wasn't working.
-Added new story Patreon Stories: Escape the Brothel (Patrons only).
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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