Warlordocracy Early v6.6
Redid the atlas maps to fix the scale of the world, added some more hotkeys, increased max maps per story to allow modders to make massive open worlds. Also fixed a couple little bugs.
Complete list of changes:
-Max maps per story increased from 100 to 999.
-H key now hides HUD, F5 quicksaves, F8 quickloads.
-Improved "timePass" command and made it a lot faster.
-New command: "daysPass" to make days pass, days passed now shown in journal window.
-Beds now let you rest 6 hours and uses the "timePass" command (no longer rest till morning or nightfall).
-Fixed bug where you couldn't click on items sitting next to large usable objects (like outhouses).
-Replaced World Atlas maps, mostly to fix scale issues (updated manuals and in-game maps).
-Added new objects: labTank, labTankSmall, fountain2Dry, special altars.
-Added new monster sprite and scripts: abomination.
-Added sounds for leapers and abominations.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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Comments
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I got steam+itch ;o
Oh man the map increase is tasty ill have to dig back into it thanks sick updates
It's actually not working yet cause I have an autocorrect for maps over 100 just so old saves will be temporarily compatible. Players just have to save with this patch first, then the next patch I'll take that limit off.
You have a Steam version, right?
steam+itch
Also, one day I'm gonna have a function to copy/paste maps from other story files, so I could paste all the maps from all the stories into one giant story file. But that's distant future.