Warlordocracy Early v10.1
I was gonna script the first spells into Chapter 2, but it's gonna have to wait until next week. I fixed a shitty bug that popped up instead. I did import the hangman minigame from Brigand for unlocking the gemcracks, but none of the actual spells are scripted yet.
Also, using items and abilities now has a cooldown, so you can't throw 10 fire bombs and chug 10 potions in 0.1 seconds using the space bar to pause. Default cooldown for usable items and abilities is 1 second, bombs have a 2-second cooldown ("objCooldown" command in the script). Other minor fixes.
Complete list of changes:
-Tapping a character in touchscreen mode that is already selected will now deselect.
-New hangman minigame to unlock Gemcracks for magic ("if_minigame" boolean, not yet implemented).
-Using inventory items or abilities now has a cooldown before you can use another (60 ticks by default, or 1 second).
-New script command: "objCooldown" to set object's attack and item use delay (bombs take 120 ticks, or 2 seconds).
-Fixed sound file paths in some ability scripts (hud\bonus.wav, special\feather.wav).
-Fixed death scripts for most human baddies (dropping wealth).
-Fixed Durolo AI destination in map2Docks script.
-New background screen for reading books.
-Updated manuals and encyclopedia.
Files
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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