Warlordocracy Early v6.7
Warlordocracy: Early Access » Devlog
If you have a save you wanna keep, you should load it and save again. Next patch I'm gonna remove an auto-correct to allow 999 maps per story and old saves might not be compatible (party exports are fine).
New light effects that reveal concealed characters, improved stealth, alchemy, and pathfinding a little bit.
Light effects:
Complete list of changes:
-Removed error messages when calling object commands with no object selected.
-New light effect object that reveals concealed mobiles (created by town light scripts at night).
-Large effect object sprites (like explosions) are now centered on Y position (not above like other objects).
-Changed whiskey to spirits, insanity bombs to sleeping bombs, and tweaked some alchemical recipes.
-Fixed milking script to require animal to have 10 meta (meta recharges as of 2 patches ago).
-Fixed script bug from a couple patches ago where you couldn't use Prowling ability.
-Fixed bug where unconscious mobiles were still attacking targets.
-Added objects: lightTree, ladders, Hamchop (recruitable boar).
-Party member pathfinding no longer gets stuck north of windows.
-Resting in beds now autosaves.
Files
Warlordocracy Early v6.7.rar 215 MB
Jul 09, 2023
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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