Warlordocracy Early v15.7
Did a couple things that significantly improve framerate, and I'm finally ready to playtest the first three chapters from start to finish. Keep your eyes on the broadcasting section over the next 3 days if you wanna see that. I have no idea how easy or hard it is at the moment (probably gonna do thief class).
Complete list of changes
-Sped up sprite lighting change (greatly improving framerate).
-New object command: "objMobLowAI" to improve framerate (ignore waypoints, shorter target selection).
-Set most animals and civilians to low AI in INI scripts and story files (framerate should be improved).
-Fixed interacting with inventory and character windows on touchscreen mode.
-Fixed problem from a recent patch with game speed option.
-Fixed Port Moonshade map collision at inn stairs (Ch.3).
-Fixed Sattie's damage sounds in script (Ch.1).
-Disabled keyboard input on Steam Deck.
Get Warlordocracy: Early Access
Warlordocracy: Early Access
Chapter 1 Early Access and Editor for Warlordocracy
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Strategy, Survival |
Tags | 2D, Exploration, Fantasy, Pixel Art, Real time strategy, Retro, Strategy RPG, Tactical RPG |
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