Warlordocracy Early v15.7


Did a couple things that significantly improve framerate, and I'm finally ready to playtest the first three chapters from start to finish. Keep your eyes on the broadcasting section over the next 3 days if you wanna see that. I have no idea how easy or hard it is at the moment (probably gonna do thief class).


Complete list of changes

-Sped up sprite lighting change (greatly improving framerate).

-New object command: "objMobLowAI" to improve framerate (ignore waypoints, shorter target selection).

-Set most animals and civilians to low AI in INI scripts and story files (framerate should be improved).

-Fixed interacting with inventory and character windows on touchscreen mode.

-Fixed problem from a recent patch with game speed option.

-Fixed Port Moonshade map collision at inn stairs (Ch.3).

-Fixed Sattie's damage sounds in script (Ch.1).

-Disabled keyboard input on Steam Deck.

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