Warlordocracy Demo v27
Complete list of changes:
-Added a Chapter 1 screen image.
-"If_objNear" booleans now pick a random appropriate object instead of lowest object ID.
-Added new script boolean: "if_mapNoNight" to test if day/night cycle on map is disabled.
-Added new script command: "pause" (used after "screen" command for chapter titles).
-Party members must now have at least 1 EDU to read signs, 2 EDU to read books.
-Fixed collision script when moving diagonally (into transition arrows mostly).
-Fixed problem with weather change when leaving Bandit Camp.
-Fixed problems with victory music and gameover music.
-Moving to a new map now resets command to Move.
-More varied grass tiles on all maps.
-Updated Commander Ralo's sprite.
-Fixed interact hot key (U).
Files
Get Warlordocracy: Demo
Warlordocracy: Demo
Demo for an upcoming fantasy RPG/RTS
Status | In development |
Author | Brian Lancaster |
Genre | Role Playing |
Tags | 2D, Fantasy, Pixel Art, Real time strategy, Singleplayer, Steampunk, Strategy RPG, Tactical RPG, Team-Based, Tilemap |
More posts
- Warlordocracy Demo v47Jul 13, 2022
- Warlordocracy Demo v46Jul 09, 2022
- Warlordocracy Demo v45Jun 29, 2022
- Warlordocracy Demo v44Jun 23, 2022
- Warlordocracy Demo v43Jun 21, 2022
- Warlordocracy Demo v42Jun 17, 2022
- Warlordocracy Demo v41Jun 13, 2022
- Warlordocracy Demo v40BJun 10, 2022
- Warlordocracy Demo v40Jun 02, 2022
- Warlordocracy Demo v39May 25, 2022
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