Version 12.8
New script command lets you copy maps from different story files. Now you can use maps from the main stories in your own mods. Using the F2 editor you can type "copyMapFrom=Brigand - Oaxaca,2" to copy the 2nd map from the Oaxaca story to overwrite the current map (Freeway 175).
Made it so the "shoot" command will automatically rotate the character to it's target instantly if optional parameter is set to 1, for long-range sniping in AI scripts (again, for modders).
Fixed a couple other bugs, including some major script bugs reported by Skeleport (I think they're fixed). Also Smashzone fixed the UV modding on an unused model for modders to use (building5).
SOURCE CODE:
-New script command: "copyMapFrom" (to copy map from a different story file).
-Fixed bug where rocket launchers would make a bullet tracer when used by baddies.
-If shoot command is set to 1, sentient object will now instantly turn to face target.
SCRIPTS:
-Fixed bug where using Man's Best Friend ability would reset Ricardo's dialogue.
-Fixed bug where Tio would disappear from party in Pochutla Markets late in game.
-Teammates no longer drop inventory at the end of Ch.8 (before going to Polyphonic).
-Teammates no longer leave the party in Beneath the Ruins map after it's cleared (Ch.8).
RESOURCES:
-Fixed building5.DBO UV mapping (thanks to Smashzone).
-Updated Builder's Manual.
Files
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
More posts
- Version 14.95 hours ago
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- Version 14.5E38 days ago
- Version 14.5B46 days ago
- Assassination Map Winner50 days ago
- Version 14.555 days ago
- Version 14.458 days ago
- Version 14.3B70 days ago
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May have forgotten to patch the EXE with the 4GB patch, not sure. Uploaded it again to be safe.