Version 15.5
Been busy with Warlordocracy, but just fixed a handful of Brigand bugs thanks to zf13448 and Taberone (and also Tomato's stream on Twitch). The AI in NIGHTMARE no longer picks up books, fixed Arsenal's quest to kill Lonely Coast pirates, fixed dice game position on hi res, plus more.
Gonna do another patch in a couple days that fixes more bugs, but I gotta update the story files for a couple of them, which requires extensive testing of file integrity afterwards due to OCD and paranoia that Windows will fuck something up.
Currently keeping the game in Main Menu will crash the game to desktop after about 5 minutes of inactivity thanks to a recent Windows patch. The good news is that it only happens in the main menu, so I might be able to pinpoint why and prevent it from happening in next patch. It doesn't crash on Linux or Steam Deck. Fuck Microsoft.
Complete list of changes:
SOURCE:
-If no room in inventory, "giveToPlayer" command now automatically sets faction to 0.
-Boolean "If_itemNear" now ignores objects of "text" tag (so NIGHTMARE AI doesn't pick up books).
-Fixed dice positioned on screen in dice minigame on high resolution.
SCRIPTS:
-Fixed Arsenal's quest to kill Lonely Coast pirates in Ch.6.
-Fixed chapter check in Garcia's dialogue that led to confusing advice.
-Objective to sell food to Slender now displays before his dialogue, so player response doesn't fuck up.
RESOURCES:
-Fixed transparency of dots on dice images.
-Updated Player's Manual (bed description).
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian J. Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
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