Version 11.7B
Mostly I added a new script command, "factionChange", which can change the faction of every non-sentient object on the map of one faction to another faction, so after one faction takes over a city, all the obtainable objects, doors, etc. of one faction will switch to a new one. Now you gotta loot before the new faction rolls in. Also, lots of little dialogue consistency fixes thanks to mmD on Steam.
Tomorrow I'm gonna make the jungle map in BATTLES DLC slightly more possible (for v11.7B). Gotta sleep first.
Complete list of fixes:
SOURCE CODE:
-Increased all font size options by 1 point (I think, inconsistent on different computers).
-Added new script command: "factionAll" to change faction of all non-sentient objects from first string to second string.
-Added message in key settings telling player to hold jump key to jump longer.
RESOURCES:
-Updated Builder's Manual.
SCRIPTS:
-Fixed terminal hacking script for FORTRESS story.
-Fixed dialogue with Running Feet and Jose after Pochutla siege is over (added new ASK keyword).
-All non-sentient objects in Pochutla and Loma Larga now change factions after the siege of Pochutla (using new command).
-Player is now forbidden from using beds on the plantation when it is on fire (don't TOUCH ME I'm a real live wire).
-Adjusted Humvee destination on South of Pochutla map a bit so it's not over a cactus.
-BATTLES: Added terminal hacking script for Loma Larga map in BATTLES DLC, included a couple emails.
STORY FILES: (requires starting a new game)
-(BATTLES) Placed some more resources in the Creeper's Hunt challenge map.
Files
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
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Version 11.7C: (PANAMA) Hutch now has 90% bullet resistance until Ch.4.