Version 8.6C
I think compiling on a different computer fixed the problem where the game would occasionally go into windowed mode while loading a map. Also fixed a few minor script bugs thanks to reports. I dare anyone to find another script bug.
New Brigand prequel set in the Republic of Texas soon from a user (you probably know who), no set date yet. This person will then carry on the Brigand engine while I keep going with my 2D strategy engine, Warlordocracy.
Warlordocracy will be equally as modable as Brigand, and it will also allow you to import your entire party and list of reputations from one story to another. It will be set up more like the original Neverwinter Nights campaign, each chapter being a separate story that gets unlocked. This way if you want to start a new character, you can choose any chapter you want and you don't have to play through the same opening over and over.
Full list of updates:
SOURCE CODE:
-Possibly fixed the bug where game would occasionally go to windowed mode while loading a map (possibly).
-Removed 32 bit EXE (not needed).
SCRIPTS:
-Fixed bug where the wrong Tio would be deleted in Broken Tooth Pass if you visit map later in game.
-Hunter Ghoul respawns in sewers are now hostile.
-No more closeup on Gomez if he is busy walking.
Files
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
More posts
- Version 15.04 days ago
- Version 14.923 days ago
- Version 14.832 days ago
- Version 14.733 days ago
- Version 14.657 days ago
- Version 14.5E61 days ago
- Version 14.5B70 days ago
- Assassination Map Winner74 days ago
- Version 14.579 days ago
- Version 14.481 days ago
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