Version 7.3
Most importantly, I fixed the problem that came with 7.1 where the AI stopped being able to use rocket launchers. I also fixed Carmen's texture (there were textures for the new model which may be used soon in a prequel that overwrote her original texture). Also, for some reason, Pluto's faction was set to the player on the Oil Platform, making him attack his allies on the roof. Ozee now has 30 Charisma, and I fixed some of the blast caps that looked fucked up.
No more source code updates for Brigand or I'll just keep screwing it up. There will be more 3rd party content, like the aforementioned prequel.
Complete list of fixes:
SOURCE CODE:
-Fixed recent bug where AI stopped being able to use rocket launchers (major).
SCRIPTS:
-Ozee now has 30 Charisma in INIT script.
RESOURCES:
-Removed textures for new Carmen model that from the OAXACA assets folder (making her look like shit).
STORY FILES: (requires starting a new game)
-Fixed bug Pluto's faction alignment on Oil Platform map (no longer attacks Baroque Tribe).
-Fixed bug where a couple of blast caps would lose their hidden limb status (and look like grenades).
-Ozee now has 30 Charisma in story file.
-(PANAMA) Ozee now has 30 Charisma in story file.
-(SQUIRREL) Ozee now has 30 Charisma in story file.
Files
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
More posts
- Version 14.93 days ago
- Version 14.812 days ago
- Version 14.712 days ago
- Version 14.636 days ago
- Version 14.5E40 days ago
- Version 14.5B49 days ago
- Assassination Map Winner53 days ago
- Version 14.558 days ago
- Version 14.460 days ago
- Version 14.3B73 days ago
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