Version 6.1
Version 6.1 is up. The main fix is that skill checks now account for bonuses, so you can do purple juice to help translate tomes. In Panama, Mindbloom helps you hack, repair boats, etc. (smoking it doubles the effect). I also fixed the "if_meta=full" script boolean, which fixes the passive Meditation ability.
There is also voice acting for Osito, thanks to Kookue Cachoo.
Also, tons of bug fixes and some more baddies/items.
Finally, I changed the ground of Gamboa from grass to sand. Please let me know what you think looks better.
Complete list of updates:
SOURCE CODE:
-Script boolean "if_skill" now accounts for skill bonuses.
-Added new script boolean: "if_skillbase", which tests for base skill (without bonuses).
-Fixed "if_meta=full" boolean, thus fixing the Meditation ability.
SCRIPTS:
-Added more emails to Med Shop Terminal, decreased Software requirement.
-Fixed bug with bloody Osito textures, added voice acting to Osito scripts.
-Changed Steam achievement commands for skills in PlayerChecks script to "if_skillbase".
-(PANAMA) Fixed bug where killing neuro demons during final Kalfu job wouldn't get you skill points.
-(PANAMA) Fixed bug where Cooper wouldn't give player a communicator.
-(PANAMA) Changed Gamboa's ground texture to "sand" and "sandNight".
-(PANAMA) Medallion now has a USE script to display description.
-(PANAMA) Improved some dialogue and fixed some typos.
-(PANAMA) Added 5 more Steam achievements to scripts.
-(PANAMA) Added Osito job from Echo.
RESOURCES:
-Added voice acting for Osito.
-Updated Builder's Manual.
STORY FILES: (requires starting a new game)
-(PANAMA) Added two more pirates and a hound to Gleaming Cove.
Files
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
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