Version 5.7, Huge Bug Fix
I tried improving the AI a bit for the jungle with lots of cones, and I ended up screwing up the AI for the original Oaxaca story. It should all be fixed now, along with some other updates. Expect Brigand: Panama October 17th (I already told Steam, no bullshit).
Complete list of fixes:
SOURCE CODE:
-Fixed major bug with AI climbing prefab objects.
-Fixed problem with "if_outside" boolean script command.
-Dead sentient objects now have concealed effect turned off immediately.
-Added message when reloading about not having the required ammo.
-Clarified some GUI world editor messages.
SCRIPTS:
-Fixed problem with loa vanishing in sunlight or when possession ends.
STORY FILE: (requires starting a new game)
-Fixed polygon collision for loose dirt and tire objects.
Files
Get Brigand: Oaxaca
Brigand: Oaxaca
Challenging FPS/RPG immersive sim set in post-apocalyptic Mexico
Status | Released |
Author | Brian Lancaster |
Genre | Role Playing, Shooter, Survival |
Tags | Action RPG, Exploration, First-Person, FPS, Horror, Post-apocalyptic, Sci-fi, Singleplayer |
More posts
- Version 14.93 days ago
- Version 14.812 days ago
- Version 14.712 days ago
- Version 14.636 days ago
- Version 14.5E40 days ago
- Version 14.5B49 days ago
- Assassination Map Winner53 days ago
- Version 14.558 days ago
- Version 14.460 days ago
- Version 14.3B73 days ago
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